Robert's Rules of Order Simplified: A Plain-English Guide
Everything a new board member needs to know about Robert's Rules, explained without the legalese.
You Just Joined a Board. Now What?
Someone handed you a seat on a board, a committee, or a student senate. Congrats. Now they're throwing around words like "motion to table" and "point of order" and you're pretending you know what's happening.
You're not alone. In my 12 years advising boards and nonprofits, I've seen this look on hundreds of faces. Robert's Rules of Order Newly Revised (RONR, 12th Edition, published by the Robert's Rules Association) is 714 pages long. Nobody reads it cover to cover. But you don't need to. You need to know how meetings actually work, and that's what this guide covers.
By the end of this article, you'll understand the meeting flow, how motions work, how votes happen, and what to do when things go sideways. If you're looking for specifics on how to chair a meeting, we have a separate guide for that.
The Big Idea Behind Robert's Rules
Henry Martyn Robert was a U.S. Army engineer who attended a church meeting in 1863 and watched it fall apart. Nobody could agree on how to make decisions. He spent years studying parliamentary procedure and published the first edition of his rules in 1876.
The core problem he was solving: how do you make group decisions without the loudest person in the room winning every time?
The answer is a structured process. Everyone gets a chance to speak. Decisions require a vote. The majority wins, but the minority gets heard. That's the entire philosophy. Everything else in those 714 pages is details.
Today, Robert's Rules is used by over 90% of organizations in their bylaws, according to the National Association of Parliamentarians (NAP). If you serve on any kind of board in the United States, you're almost certainly operating under some version of these rules.
How a Meeting Actually Works
Every formal meeting follows the same basic flow, known as the Standard Order of Business:
- Call to order. The chair says "The meeting will come to order." This is the official start.
- Approval of minutes. The group reviews and approves the record of the last meeting.
- Reports. Officers and committees share updates.
- Unfinished business. Items that were postponed or left unresolved from previous meetings. (Note: RONR recommends calling this "unfinished business," not "old business.")
- New business. New items anyone wants to bring up.
- Adjournment. Someone moves to end the meeting, and the group votes to close.
This order isn't random. It's designed so that routine stuff gets handled quickly, leaving time for the real discussions. Your organization can customize this order through its bylaws or standing rules, but this default works for most groups.
Motions: The Building Blocks
Nothing happens in a formal meeting without a motion. A motion is just a formal proposal. Here's how the six-step process works:
- A member says:
"I move to [do something specific]." - Another member says:
"I second the motion."(This means at least two people think it's worth discussing, not that they agree with it.) - The chair restates the motion and opens debate.
- Members discuss.
- The chair calls the vote.
- The chair announces the result.
That's the core loop. Every decision goes through some version of this process. If you remember nothing else from this guide, remember these six steps. They're the skeleton that holds everything together.
One common confusion: a "second" doesn't mean you support the motion. It just means you think the group should discuss it. You can second a motion and then vote against it.
The Four Types of Motions
Not all motions are created equal. There are four categories, and they have a pecking order called "precedence." Higher-ranked motions can interrupt lower-ranked ones:
Main motions introduce new business. "I move to approve the budget" is a main motion. Only one main motion can be on the floor at a time. This is the lowest-ranking type.
Subsidiary motions do something to the main motion that's already on the floor. Want to change it? That's an amendment. Want to send it to a committee for more research? That's a referral. Want to end debate and vote right now? That's "calling the previous question" (and it requires a two-thirds vote, because you're cutting off people's right to speak).
Privileged motions are urgent matters that can interrupt everything. Need a break? "I move to recess." Need to end the meeting entirely? "I move to adjourn." These take priority because they're about the meeting itself, not the topic being discussed.
Incidental motions deal with procedure. "Point of order" is the most common one. You use it when you think a rule is being broken. The chair must rule on it immediately.
Understanding precedence matters because it prevents confusion. If someone is debating a budget motion and another person moves to adjourn, the adjournment motion gets dealt with first. It outranks the budget discussion.
Voting: How Decisions Get Made
Most motions pass with a simple majority: more than half the people who vote. Not half the people in the room. Half the people who actually cast a vote. Abstentions don't count as votes.
Some things need a two-thirds vote. These are usually actions that limit someone's rights, like cutting off debate, suspending the rules, or removing someone from membership. The logic: it should be harder to silence someone than to approve a budget.
Common voting methods, from fastest to most formal:
- Voice vote. The chair asks for "ayes" and "nays." Quick and easy for routine stuff where the result is obvious.
- Rising vote. Members stand to be counted. Used when the voice vote is too close to call or when a two-thirds vote is required.
- Show of hands. Similar to a rising vote but less formal. Common in smaller boards.
- Ballot. Written votes. Required for elections in most organizations and whenever your bylaws specify it.
- Roll call. Each member's vote is recorded by name. Common in legislative bodies and public boards where accountability matters.
Any member can demand a more precise count if a voice vote seems unclear. Just say "I request a division" and the chair must take a rising vote or show of hands.
The Chair's Job
The chair (or president, or presiding officer) runs the meeting. Their job is to be a referee, not a player. That means:
- Recognizing who gets to speak
- Keeping debate on topic
- Restating motions before votes
- Announcing vote results
- Staying neutral during debate
Here's something most people don't know: in assemblies (not small boards), the chair shouldn't participate in debate. If the chair wants to argue for or against something, they should temporarily hand the gavel to the vice chair, step down to the floor, and speak as a regular member. They don't take the gavel back until after the vote on that motion.
In small boards (usually 12 members or fewer), the rules are more relaxed. The chair can participate in discussion and vote on all questions. RONR Section 49 covers these small board exceptions.
We cover the chair's role in much more detail in our guide on chairing your first meeting. If you've been tapped to preside, start there.
Quorum: The Minimum Headcount
A quorum is the minimum number of members who need to be present for the meeting to conduct business. Without a quorum, any decisions made are invalid. This protects the organization from a small group making decisions for everyone.
Most organizations set the quorum in their bylaws. A common default in RONR is a majority of the total membership. So if your board has 12 members, you need at least 7 present to do anything.
If you lose quorum mid-meeting because people leave, you have to stop conducting business. You can still do four things: fix the time to adjourn, adjourn, recess, or take measures to obtain a quorum (like calling absent members). But you can't vote on motions.
Pro tip: set your quorum number in your bylaws to something realistic. If your organization has 200 members but only 30 regularly attend meetings, a majority quorum means you'll almost never be able to conduct business. Many organizations set it lower, like 10% or a fixed number.
Amendments: Changing a Motion on the Floor
Amendments trip up a lot of beginners. Here's the short version: you can change a motion that's on the floor before voting on it. There are three ways to amend:
- Insert or add words. "I move to amend by adding 'not to exceed $5,000' after 'marketing committee.'"
- Strike words. "I move to amend by striking 'marketing committee' and inserting 'finance committee.'"
- Substitute. Replace the entire motion with a new one.
Amendments need a second and are debatable. You vote on the amendment first, then on the main motion (as amended, if the amendment passed).
Here's where it gets interesting: you can amend an amendment. But you can't go deeper than that. An amendment to an amendment to an amendment is not allowed. Two levels is the max.
What to Do When Things Go Wrong
Someone won't stop talking. The chair can enforce time limits on debate. Any member can also move to "limit debate" to a specific number of minutes per speaker. This requires a two-thirds vote because you're restricting rights.
Someone breaks a rule. Say "Point of order." The chair will ask you to state your point, make a ruling, and move on. You don't need a second for a point of order. It's handled immediately.
The chair makes a bad ruling. You can appeal the chair's decision. Say "I appeal from the decision of the chair." This takes a second. The chair explains their reasoning, the group discusses, and then votes. A majority vote (or a tie) sustains the chair. The group gets the final say, not the chair.
Nobody seconds your motion. It dies. The group has decided it's not worth discussing right now. Don't take it personally. You can try again at the next meeting.
Two people start talking at once. The chair decides who has the floor. If both members want to speak, the one who hasn't spoken yet on this motion gets priority. If neither has spoken, the chair typically recognizes the person who stood first or the person who is going to speak on the opposite side from the previous speaker.
For a deeper look at procedural problems, see our article on 10 common mistakes new chairs make.
Quick Reference: Most-Used Motions
Here's a cheat sheet for the motions you'll encounter in 95% of meetings:
- Main motion: "I move to..." (majority vote, debatable)
- Amend: "I move to amend by..." (majority vote, debatable)
- Previous question: "I move the previous question" (two-thirds vote, not debatable, ends debate)
- Postpone: "I move to postpone to the next meeting" (majority vote, debatable)
- Refer to committee: "I move to refer this to..." (majority vote, debatable)
- Point of order: "Point of order" (no vote, chair rules)
- Adjourn: "I move to adjourn" (majority vote, not debatable)
Start Practicing
Reading about Robert's Rules is a start, but it's like reading about swimming. The real learning happens when you get in the water.
Try the RoRules simulator to practice making motions, managing debate, and running meetings with instant feedback. No real board members will judge you while you figure it out.
For further reading, the Robert's Rules Association publishes the official Robert's Rules of Order Newly Revised, and the National Association of Parliamentarians offers certification programs and educational resources.